Abstract
Ever wonder why technological innovation takes so long to be accepted? GAMEPLAN is a decision-making tool used to develop an optimal managerial strategy for implementing end-user computing. Users first take a test to determine if their setting is traditional, consensus building, futurist, or profit centered. Implementation strategies and payoffs vary by setting. The program can reflect historical events in one's own organization and can become a springboard for assessing the impact of new strategies.
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