Abstract
The interaction between the concepts of character attachment, agency, and choice in a video game narrative was investigated using BioWare’s
Get full access to this article
View all access options for this article.
You are on the new improved site. You can view the old site in view-only mode here until June 27, 2026
Select search scope: search across all journals or within the current journal
The interaction between the concepts of character attachment, agency, and choice in a video game narrative was investigated using BioWare’s
View all access options for this article.