Abstract
Objective:
To investigate the feasibility and potential efficacy of the Nintendo Wii™ for balance rehabilitation after stroke.
Design:
Phase II, single-blind, randomized controlled trial.
Setting:
Inpatient rehabilitation facility.
Subjects:
Thirty adults (mean age 63.6 (14.7) years) undergoing inpatient rehabilitation who were less than three months post-stroke and able to stand unsupported.
Interventions:
Participants were allocated to a Balance Group, using the ‘Wii Fit Plus’ in standing, or Upper Limb Group, using the ‘Wii Sports/Sports Resort’ in sitting. Both groups undertook three 45 minute sessions per week over two to four weeks in addition to standard care.
Main measures:
The primary focus was feasibility, addressed by recruitment, retention, adherence, acceptability and safety. Efficacy was evaluated by balance, mobility and upper limb outcomes.
Results:
Twenty-one percent of individuals screened were recruited and 86% (
Conclusions:
A Wii-based approach appears feasible and promising for post-stroke balance rehabilitation. A larger randomized controlled trial is recommended to further investigate efficacy.
Get full access to this article
View all access options for this article.
