APEX, Report 1 (1968) University of Michigan Environmental Systems Laboratory.
2.
DEAN, R.
(1969) "Urban simulation gaming: the state of the art," in Urban Regionalism. Kent, Ohio: Kent State Univ. Press.
3.
DUKE, R.
(1964) Gaming Simulation in Urban Research. East Lansing, Michigan: Michigan State University Institute for Community Development.
4.
HOUSE, P. W.
and P. D. PATTERSON [eds.] (1972) An Environmental Simulation Laboratory for the Social Sciences. Washington, D.C.: U.S. Environmental Protection Agency.
5.
MARIE N, M.
(1972) "Higher learning in the ignorant society."Futurist6 (April): 51.
6.
MEAD, G. H.
(1938) The Philosophy of the Act. Chicago: Univ. of Chicago Press.
7.
MEAD, G. H.
(1936) Movements of Thought in the 19th Century. Chicago: Univ. of Chicago Press.
8.
MEAD, G. H.
(1934) Mind, Self, and Society. Chicago: Univ. of Chicago Press.
9.
MEIER, R. L.
(1961) "Exploration in the realm of organization theory IV: the simulation of social organization."Behavioral Sci.6. 3.
10.
MOORE, O. K.
and A. R. ANDERSON (1969) "Some principles for the design of clarifying educational environments," in D. Goslin (ed.) Handbook of Socialization Theory and Research. Chicago: Rand McNally.
11.
ROGERS, C. D.
(1972) Instructional Technology and Urban Gaming. Pittsburgh: University of Pittsburgh Graduate School of Public and International Affairs.
12.
SIMMEL, G.
(1959) 1858-1918: A Collection of Essays. Columbus: Ohio State Univ. Press.