Abstract
Dead reckoning plays a vital role in the continaing development of Distributed Interactive Simulation. Dead reckoning algorithms, when formulated to suit the particular needs of a given simtciation network, offer optimal realism and speed through a reduction in update traffic within a network. The Dead Reckoning Assessment Tool, an innovative software program, accepts input from users concerning specifications unique to their exercise environments and allows them to quickly and easily evaluate promising dead reckoning algorithms.
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