Abstract
Using strategies of game design can help teachers create learning opportunities that are engaging and motivating to students. However, not all forms of gamification are equally effective and motivating. John Hendron discusses the research into effective game design and its relationship to learning. To assist teachers in building gamified learning experiences, he used Chat GPT to create a Playful Learning Designer tool. The tool, which has been trained on research into gamification and learning, can create gamified learning experiences based on teachers’ specifications and related to specific standards. The tool can act as a coach to teachers as they explore how to include elements of play and games into their instructional design.
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