Abstract
Virtual environments can create a relaxed mood, increasing a patient's receptivity to learning. Personal stories and an individual approach to the content, rather than abstract facts, make the CD-generated experience more vivid and real. With the user in control, selecting content and interacting constantly with the program, the virtual experience is more meaningful than the one created by simply retrieving information. This article explains how three CD-ROMs containing cancer information embody personal stories and medical information in virtual environments.
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