Abstract
Humans can perceive three-dimensional shapes from shading, but reconstructing the original shape of an object from shading alone (luminance distribution) is mathematically impossible. Researchers have used different assumptions and reported that the human visual systems can resolve this difficulty. Here, we propose an assumption for perceiving shape from shading: that the object shape is assumed to be smooth rather than angular. In experiment 1, we investigated the effect of shape smoothness by manipulating the shading profile of the test region. In experiment 2, we further investigated the effect of shape smoothness by manipulating shapes of the regions bordering on the test region using binocular disparity. Each stimulus in our experiments is interpretable from shading as having either smooth or angular edges. Observers responded to the perceived shape while viewing the stimuli, and most tended to perceive smooth rather than angular edges. These results support the idea that the smooth-shape assumption is effective for perceiving shape from shading.
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